• Ludum Dare 29 – Post Mortem

    Last weekend was Ludum Dare Game Jam again, and this time the theme was “Beneath the Surface”. For this game jam we deliberately tried to approach this with a very small team: Jory Schossau, Clifford Bohm, and me. The second decision we made beforehand was to relax about the topic and focus more on making …

  • Global Game Jam 2014

    Last weekend was GGJ 2014, and this time our team was insanely large. In total I think 12 people were interested in joining us, and in the end we had 8 on the final credits, but I am jumping ahead. I was very concerned about organizing this, and my biggest concern was about finding a …

  • One Torch

    This years Ludum Dare game jam topic was “You Only Get One” and our team (Clifford Bohm, Thomas Leonard, David Phillips, Jorden Schossau, and me) decided to join. The game jam was 72 hours. I have to admit, when we read the topic, we were quite puzzled. I think we discussed about 2 hours before we converged on …

  • Alien Rampage – Unity3D

    Ludum Dare 25 – Theme “You are the Villain” Together with Jory Schossau we made this game about aliens and their way to interact with a live city only by using a tractor beam. The interesting thing is that in this game it is not clear what to do. You can beam up people to …