• Swarming Game

    How does it feel to be a bird flying in a swarm? Well, I used our evolved predators and prey from the EOS project and made a game where you can control one of the swarm agents. Your objective is to avoid the predators as long as possible. Here I not only evolved the predators …

  • resetting behavior

    Retrieving food from the environment and returning it home is a well known behavior. We are interested how organisms navigate in order to do so, and which evolutionary constrains and factors shape the behavior. During one of our experiments to evolve path integration we observed reseting behavior. Imagine you drive to a new location and …

  • Spatial Niches

    I was interested in the effect spatial niches will have on behavior. This evolutionary model uses Markov Brains to control the agents. All the small boxes are connected, and agents are color coded by genetic similarity. See for yourself how different agents will be. You have to have java installed and the right permissions to …

  • alife

    This model uses classic digital evolution to model the evolution of agents. These agents (red dots) live in a very strange environment. They can only reproduce on the right side, but the food on the left side is way more nutritious. Click on a specific area to get a zoomed impression. You have to have …